The Art of War in the Land of the Rising Sun. Early Access Impressions of Warbands: Bushido. Warband: Bushido Preview - Medieval Japan Board Gameplay Brief
It is very bad when the game as a whole has primitive mechanics, no animation and relatively complex rules. But all this is very good when it is part of the overall style of the game. Warbands: Bushido in some ways, another board game simulator on the PC.
War simulator
A simulator in the sense that the game can be easily transferred to a real table, with real cards, figurines and dice. The only difference was that on the table we would roll the dice ourselves, while in the game this is done by a random number generator.Developers speak boldly and enthusiastically about inspirations such as virtual Final Fantasy and Valkyria Chronicles, desktop Mordheim and Warmachine, and Hearthstone. To be honest, I haven’t played any of them, and I haven’t even heard of some of them, so I can’t say what role they played in the development of the game.
However, even without a source, we can say that Warbands: Bushido was quite a success. At the very beginning, I wrote that there are very complex rules here. Actually, very simple. It is difficult to learn how to apply these rules correctly - to calculate the distance of movement of enemy characters, the reliability of shelters, the accuracy of the shooter, to guess the moment the correct card is activated.
Simply put, the mechanics here went deep, not wide. And so deep that it will take more than a dozen hours to master all the nuances.
Combat deck
In general, most of the tactical mechanics of the game are built on maps. A timely activated card can turn a seemingly hopeless battle.
So far, only 2 modes are available in the game - training and online skirmish. In the latter mode, so far only one can evaluate the entire tactical part of the game. Although soon the developers promise to give access to a single-player game.
In the meantime, you can assemble a squad, draw a deck and go into battle against the enemy. And there, how the card will fall. Actually, with a combination of cards and the skills of warriors, you will win. The positive thing is that, in principle, there are no weak warriors here. That is, warriors who do little damage. But they, for example, run very far and it is convenient to get archers with them.
There are no win-win options here. It all depends on the combination of available warriors on the map, deck and tactics.
A good board game is one that has a lot of options available and can be played over and over again. And each time the new script will not repeat the old one. A new opponent will offer a new scenario. And you will have to come up with new solutions in response to his actions. All things considered, Warbands: Bushido is a good VR board game.
For some time now, I often look into the Steam Early Access section in search of interesting projects. Lucky not often, but today luck smiled at me in the form of Warbands: Bushido from the domestic studio Red Unit Studios. The game is a turn-based skirmish wargame stylized as a board game. I was wondering what our compatriots could bring to life. And, looking ahead, I will say that I did not regret either the time or the money spent on the game.
The Warbands project is not just a series of games, but rather a collection of general rules, a gameplay concept, which will be complemented by the features of the setting. In the future, the developers plan to highlight the features of military science of different eras from warriors ancient world to modern conflicts. It is noteworthy that projects within the series will be published not only on PC, but also on Android and IOS mobile platforms. The game features several modes: training, story company, not yet available, and online battles. We will purchase individual campaign scenarios for in-game currency, which is completely optional. You can spend time only in battles with live opponents or plunge into the history of Japan.
The action in Warbands: Bushido takes place in feudal Japan. But forget about the shoguns and great commanders - in the game we have to pay attention to the completely invisible characters of that era - ordinary warriors, robbers, peasants. Warbands: Bushido will reveal their own stories during the grand conflicts of the past. The project attracts not only with its idea, but also with its execution. The tabletop wargame stylization looks pretty fresh and is well-executed. Miniatures of warriors are made on a level and delight the eye with detailed work. For example, on a ronin figurine, you can even see some small details of clothing and armor. The number of miniatures themselves is quite large and they open throughout the game, and the process of opening miniatures is close to real life. By fighting, we earn coins, and for them we buy boosters with figures of soldiers. Moreover, in each booster there is a chance of falling out of a figurine of a certain degree of rarity. Naturally, the presence and possibility of selling unnecessary soldiers.
It is noteworthy that each character in the game has its own unique characteristics and skills that open up with an increase in the level of the soldier. For example, at the second level, a deserter can perform a penetrating strike through an obstacle without causing a retaliatory strike from the enemy. In addition to the life bar, miniatures have armor and agility indicators. Armor increases the number of hits that a warrior can withstand, and the order of moves and the number of cells that a figure can move depends on dexterity. The gameplay of Warbands: Bushido is turn-based combat on small maps. The battlefield is divided into hexes on which warriors move. There are also various obstacles, thanks to them good opportunities for tactical maneuvers open up. For example, an archer shooting through an obstacle has a high chance of missing, but coming close to the obstacle, the penalty is lost. That is, the more obstacles in the way of the archer, the worse he will shoot. But shooters with tempo don't have such a penalty initially, turning into a significant threat even at a great distance. Each of the warriors has a certain number of dice that are rolled when attacking. Depending on the combination that has fallen, the fighter may miss, parry the blow, or get the opportunity to counterattack after a successful attack by the enemy, and here the great Random takes over. For example, during one of the battles, my peasant managed to parry all the blows of a heavily armed ronin, inflicting one point of damage on him and allowing him to win the battle. During the battle, order cards are available to us: they allow us to use special abilities that have a great impact on the course of the battle. An increase in movement range, damage, the ability to scare an enemy soldier, and these are just a few of the vast number of cards available. By the way, we also open them by purchasing them in the in-game store. Initially, only three positions for warriors and ten slots for orders are available to us. Each warrior has a certain “cost” in warband points. The better the warrior, the more points he requires. Therefore, you often have to choose between the number and quality of warriors, which by the way quite strongly affects the gameplay. Not always quality can beat quantity and vice versa. Having lost two of his squad in battle, my samurai managed to turn the tide of battle with a full-blooded enemy team in a few accurate blows and brought a well-deserved victory.
I have told only a little about the features of Warbands: Bushido. There are many of them and each should be given special attention. The game attracts with pleasant graphics, freshness of thought and an interesting concept. Running just once I couldn't stop fighting again and again. Each fight is a separate story that you can change at your whim.
After playing for a decent amount of time, I was able to form some opinion on Warbands: Bushido. In my opinion, it is far-reaching, original and unusual project, which will win the hearts of not only fans of computer games, but also fans of desktop wargames. But still, I suggest you make your own opinion about Warbands: Bushido. Good luck and see you on the battlefield!
general information
Review of the game Warbands: Bushido
Warbands: Bushido is a turn-based military strategy game featuring cards, dice, miniatures and hand-drawn battlefields. The game is set in 16th-century Japan during the Warring States era. Clans of ninjas, robbers, Chinese pirates, Portuguese mercenaries, arms dealers, samurai and ronin fight among themselves for power and booty. Here you will find a single player campaign and multiplayer battles.
Screenshots/Wallpapers
Screenshots of Warbands: Bushido
Trailers
Video Warbands: Bushido
System requirements
Warbands: Bushido system requirements
Minimum PC Requirements
- OS: Windows 7
- Processor: 1.6 GHz
- Memory: 2 GB
- Video: 500 Mb
- HDD: 1000 MB
- DirectX: 9.0
In our database of games you will find up-to-date information about Warbands: Bushido- release date of the game in Russia on PC and in the world on other platforms, fresh screenshots, news, articles, minimum and recommended system requirements. You can also find similar games here.
Warbands: Bushido is a card game developed by Red Unit Studios for the PC platform. The environment in the game belongs to the style of history, and the following features can be distinguished: strategy, indie, free game, board, turn-based tactics, card game, tactical RPG, turn-based combat, hex grid, tactics and more. You will have access to such game modes as "single player" and "multiplayer".
Worldwide, Warbands: Bushido is distributed free of charge by Red Unit Studios. At the moment, the game stage is launched, and its release date is 09/15/2017. You can learn about the possibility of downloading Warbands: Bushido for free, including via torrent, on the official website. The game supports Russian.
MMO13 has not yet rated Warbands: Bushido. The game is distributed in the Steam store, whose users rate this game with their reviews at 7.1 points out of 10.
The official description of the game reads:
"Warbands: Bushido is a real tabletop turn-based wargame with maps, miniatures, dice (prepare for tabletop randomness), colorful locations, player-to-player battles in the spirit of the best tabletops, and fairly complex single-player scenarios."