Games on the theme of Defender of the Fatherland Day. Competitive program for boys on the day of the defender of the fatherland. Introductory speech of the teacher

Scenario for the Day of Defenders of the Fatherland "Forward, boys!", Grade 8

Game program dedicated to the Defender of the Fatherland Day. Scenario for grade 8

Goals: to awaken the cognitive activity of children; contribute to the expansion of horizons, vocabulary; develop curiosity, ingenuity; develop communication skills, aesthetic taste, skills of joint creative activity; to form techniques of creative non-standard thinking; to cultivate a sense of pride in their homeland, the need to study its history and traditions.

Form: intellectual game.

Preparatory work: two teams of boys of 6-7 people take part in this competition. Girls act as presenters, judges, designers, etc. The children are told the topic of the competition, the main content of the tasks is told, and reference literature on military topics is recommended. Students choose the name and emblem of their team in advance.

Equipment:

1. For the contest "Guess the enemy's password": two envelopes with cards with words from which you can make proverbs ("Russian fighter is a model for everyone"; "Russian soldier knows no barriers").

2. For the competition "Encryption": prepare 2 packages with charades. Charade text:

Find the first syllable in the dance

And give them a suggestion.

In general - one who protects

Glory, honor of the native country,

He knows no fear in battle

And in battles - a hero.

3. For the contest "Intelligence": for this contest you will need old clothes as props: scarves, hats, skirts, scarves, as well as paper, boxes and any improvised means.

4. For the "Attack" competition: two plastic or wooden spoons, two tennis balls, a stopwatch.

Decor:

Put up posters depicting various branches of the military, portraits of great commanders: Alexander the Great, Alexander Nevsky, A.V. Suvorov, M.I. Kutuzov. You can involve the military head of the school in the design of the class;

Write on the board apt statements and aphorisms about the art of war:

"Surprise - win"; "The army is untrained, that the saber is not sharpened"; "Death flees from the saber and bayonet of the brave"; "The more convenience, the less courage"; “A warrior and in peacetime at war” (A.V. Suvorov).

“If someone comes to us with a sword, he will die by the sword. On this the Russian land stands and will stand” (Alexander Nevsky).

class plan

I. Opening remarks.

II. The game "Forward, boys!".

1. Guess the opponent's password.

2. Encryption.

3. Intelligence.

5. Silushka heroic.

III. Summing up (reflection).

Class hour progress

I. Opening remarks

Classroom teacher. The native land can do everything: it can feed with its bread, it can give drink from its springs, it can surprise with the beauty of its nature. But mother earth cannot protect herself. Therefore, the protection of the native land is the sacred duty of those who live on it. We dedicate today's event to the Defender of the Fatherland Day. Our future warriors will demonstrate not only dexterity, invention and dexterity, but also their knowledge of military science - "the science of winning."

Compete teams "Star", captain (first name, last name), and "Torch", captain (first name, last name). All our girls will act as judges today. They will applaud.

(Girls applaud.)

If the team is applauded, it gets 5 points. Scores on the board will be (names, surnames). So let's start the competition. I give the floor to the leaders (names, surnames).

II. The game "Forward, boys!"

1. Guess the opponent's password

Presenter 1. The first test is called "Guess the opponent's password." Each team receives a bag containing word cards.

Presenter 2. It is necessary to add a proverb from these words - this proverb is the opponent's password. You have 1 minute to complete the task.

(The music turns on, the guys do the task.)

Presenter 1. We listen to the answers of the teams. The jury evaluates the answers of the participants with applause.

(Participants take turns pronouncing the guessed proverbs, the girls applaud.)

2. Encryption

Presenter 1. So, knowing the opponent's password allows us to move on. However, a message came from the headquarters: "Encrypted reports intercepted, super-qualified ciphers are required!"

Presenter 2. In this competition, one task is offered for both teams - a charade. The team that deciphers the secret message the fastest wins.

Presenter 1. Teams, get the encryption. Attention, let's start!

(The music turns on, the teams solve the charade.)

Presenter 2. One team has already completed the task. What word was encrypted in this secret message? (Patriot.)

(Team representatives answer. The girls reward them with applause. Assistants write down the results on the board.)

Presenter 1. Judging by the applause, the victory is awarded to the team ... (calls).

Presenter 2. Results of the competition ... (Announces the result.)

3. Intelligence

Presenter 1. Our new competition is called "Intelligence".

Leading 2. For reconnaissance behind enemy lines, each team needs to equip a scout. Moreover, he needs to reincarnate in such a way that the enemy could not recognize him.

Presenter 1. We ask the commanders to send scouts on a mission.

("The scouts" leave the classroom.)

4. Attack

Presenter 1. It is known that weapons are the main attribute of a warrior. In the next competition, the main weapon of our warriors will be a spoon. The advance detachment is on the attack - three participants from each team.

Presenter 2. The task is to attack the opponent in order to disarm him or at least unload the weapon.

Presenter 1. Participants hold a spoon between their teeth, and put their hands behind their backs. The spoon contains a tennis ball. It is necessary to overturn the contents of the enemy’s spoon, but not to drop your own.

Presenter 2. You need to attack only with your head, without the help of hands, it is forbidden to push. Participants fight in pairs. Each pair is given 1 minute.

Presenter 1. The team with the most armed participants wins.

(Music sounds. Participants line up in two lines opposite each other at a distance of 3 m and start the competition.)

Presenter 2. Well, the results are obvious to everyone. What assessment will the jury give to the Zvezda team?

(Girls applaud.)

Presenter 1. And how does the jury evaluate the performance of the Fakel team?

(Girls applaud.)

Presenter 2. Thus, the total account ... (calls the account).

5. Silushka heroic

Presenter 1. The last competition is "Silushka Bogatyrskaya". Now our assistants will draw a line on the floor in front of the board, which will depict a defensive rampart. This shaft will separate opponents.

(Helpers draw a line.)

Presenter 2. A righteous fight is an honest fight. Opponents meet face to face. In such a battle there is no place for tricks and tricks. Strength, endurance and skill win here. In our final duel, the teams will measure the heroic strength.

Presenter 1. Conditions of the competition: three people from each team stand at the back of each other’s heads, put their hands on the waist of the neighbor in front and, as in a fairy tale about a turnip, pull and pull to break the enemy’s chain or pull him through the defensive rampart to their positions .

The competition lasts 2-3 minutes while the music is playing.

(Music plays.)

Presenter 2. The competition is over, the applause of the jury will determine the winner. This is a team ... (name).

(Girls applaud.)

Presenter 1. We were informed by radio that just now the scouts of both teams were on our territory, let's see if they successfully reincarnated.

(Music sounds. Assistants open the door, “scouts” enter the class. The girls applaud both participants.)

Presenter 2. Judging by the applause, both participants showed themselves to be real scouts and receive the same number of points.

Presenter 1. We ask the assistants to announce the final score.

Presenter 2. Our competition is over, congratulations to the winners. They will be rewarded with medals and...

Presenter 1 ... .stormy prolonged applause!

(Girls applaud.)

III. Summing up (reflection)

Classroom teacher. So our game “Forward, boys!” ended.

Which contest did you like the most?

What competitions would you like to participate in?

In which competition, in your opinion, did you reveal your capabilities to the end?

In which competition did you not fully realize yourself? What hindered you?

What are your wishes?

(Children speak up.)

Scenario dedicated to Defender of the Fatherland Day for elementary school students, grades 1-2

Author: Yants Elena Nikolaevna, primary school teacher, MBOU Secondary School No. 3, Kuibyshev, Novosibirsk Region.
An event script might be helpful Primary school teachers and daycare teachers.
Since the event was held at the parallel of the first two classes, purpose served: "Education of a sense of collectivism and patriotism"
Equipment:
- military songs,
- a poster with congratulations on February 23,
- bowling pins or checkers
- several sheets for crossing the swamp,
-2 drawn and cut tanks in envelopes.
- paper wads
- cards with jumbled words.
Preparation: Girls learn poems for congratulations in advance. The boys in the teams come up with the logo and the name of the team.

Event progress

The song "A soldier is walking through the city" by V. Shainsky is playing. The leader steps out.
Leading- Dear friends! We have gathered here today to congratulate our boys on their holiday from February 23rd. On February 23, our country celebrates Defender of the Fatherland Day!
Leading:
Who is the hero in the Russian army?
Understandable without prompting
If not, then our advice is
Read bedtime stories.
Who cooked soup from an ax
Devils fooled more than once.
He gave them such heat,
Check who wants.
Who is this? Without whom there is not a single army in the world? That's right, it's a soldier. Everyone knows that Russian soldiers have always been famous for their strength, ingenuity, and courage. And I am sure that such people will grow out of our today's boys. And now we welcome our participants with loud applause.
The guys introduce themselves, the name of the team and emblems.
1 team - Tankers
Team 2 - Sailors

Leading: Today our competition is evaluated by a teacher and girls.
Leading: For each correctly completed competition or correct answer, the team receives an “asterisk”. And now, our dear boys, accept congratulations from our girls. The word is given to the girls.
Girls read poetry.
Our pugnacious half
We send our congratulations.
There are reasons for congratulations:
Hooray! Defenders of the country!

When to your brawls
We look at the changes
We believe: with your preparation
We will always protect the country!

Let it bloom under the eye
The bruise is purple-blue.
Teaching is hard.
The fight will be much easier.

Enemies will not be laughing there.
So the good fellows will treat them,
That, having picked up his armor,
They run all over the place.

And we are under your protection
We can live quite calmly.
As long as your muscles are strong,
We will have nothing to worry about.

So let's go friends
With all my heart, without further ado,
Protect us from all adversity
But only, chur, without bruises!

We know that you deserve
The titles of men are warriors.
For a man - a matter of honor
Defend your Fatherland!

We congratulate the boys!
And we wish them good health
So that they grow big
And they were great!

Leading: And so, the first contest "Warm-up" "The Russian soldier is rich in mind and strength"
In turn, the teams should continue the proverb:
1. Quieter driving...
2. Under a lying stone...
3. You can’t take it out without labor ...
4. It's time...
1. Contest “Minefield”
Night. Dark. You need to go through the "mined field" and not touch any "mines". Go around blindfolded (skittles or plastic bottles). The more mines you hit, the less points you get.


2. Contest "Expert on female names".
The teams take turns calling the names of the girls. Whose team will call the last name wins
3. Competition "Crossing".
We have to cross the swamp. We move with the help of sheets from one coast to another. Whoever gets over faster and more correctly, he will win.


4. "Young Artist"
Draw a tank with your eyes closed.


5. Competition “Sharpshooter”
All teams are built in two lines. A plastic basket (bucket) is placed in front of the teams at some distance and the teams are given balls (tennis or similar). The purpose of the competition: each member of the team throws the ball into the basket. Whichever team hits the most number of times wins. Each participant throws one time.
6. Competition “Collect a picture”.
Teams are given a cut postcard into 8 parts. The team that assembles the card correctly and fastest wins.


7. Encryption Contest(participants form words from letters)
ASCT (tank)
SALYOTMO (airplane)
KETARA (rocket)
SOTLDA (soldier)
8. Contest "Builders"
Build an airplane out of a sheet of paper. Participants launch them, whose flies the farthest, he will win.
Leading: This was the last competition. Now our strict but fair jury will sum up the results. In the meantime, we will play with the audience.
Riddles for viewers:
1. He buzzes and draws with chalk,
He paints in white
blue on paper
Over my head.
He draws, he sings,
What is this? (airplane)
2. The turtle is crawling -
Steel shirt;
The enemy is in the ravine
Turtle - where is the enemy (tank)
3. On the hill
The old women are groaning
If oh
People go deaf (a gun)
4. The girl walks,
Starts the song
German will hear
And immediately does not breathe (mortar "Katyusha")
5. You can become a sailor,
To protect the border
And serve not on earth,
And in the military... (ship)
6. With the enemy of Egor -
patter
Talked -
And instilled fear.
Just a grip
Talkative… (machine)
7. The trunk sticks out of the fence,
He scribbles relentlessly.
Who is smart will understand
What it is… (machine gun)
8. Although my name is manual,
But the character is spiky.
Will remember forever
The enemy is my fragments. (grenade).
Summarizing. Awards for teams.

Each boy was given an additional small certificate for participation and a sweet prize chupa-chups. It was very fun)))

Leading: Our first competition. I will say a phrase, and you must take turns completing it. In the event of a hitch, the turn passes to the next participant. Phantom gets the one who can talk to everyone else.
In order not to lose count, I will hand out a caramel for each credited answer.
Phrase number 1. A real man should be ...
(Participants of the competition answer in turn: kind, fair, attentive ...)
Phrase number 2. A real man dresses in ...

Phrase number 3. When a real man has money, he ...
(Answers of the contestants.)
Phrase number 4. The sexuality of a real man is determined by ...
(Answers of the contestants.)
The man with the most caramels wins a forfeit.

Leading: Let our esteemed yes- who from time to time made notes
in their notebooks, when it was about money, and then about male sexuality, they will be the most fair jury for us and will determine with applause which of the participants is worthy of another fanta as a prize of audience sympathy. (Women applaud each man in turn, and according to the strength of their applause, the favorite of the public is chosen - he receives an additional forfeit.)

Leading: And we continue our competition. Of course, a real man should be neatly dressed, carefully shaved and neatly cut in the latest fashion.
So my question is, when was the last time you went to the hairdresser? (The winner of this round of competition is the one who was at the hairdresser on the day closest to February 23.)

Leading: If we started talking about appearance, then we will continue this topic, because male charm is unthinkable without appropriate clothing. Continuing our conversation about appearance, let us recall the great Pushkin and his novel in verse "Eugene Onegin". Remember the phrase: "How a London dandy is dressed"?
So, my question is: what attribute of clothing should a real dandy, a dandy of Pushkin's times, have? (Participants in the contest must take turns calling the items of men's clothing until they get to the correct answer, which is a tie. The fant is awarded to the most erudite player, and then the fant is drawn again - the prize of women's sympathies. One of the women can explain why the extra The selected player received the prize.)

Leading: We have already said that a real man should be able to earn and count money. Attention, participants of the competition, which of you now, without picking up your wallet, will be able to say exactly how much money you have with you? (The phantom in this round of the competition is received not by the one who has more money than the others, but by the one who has the necessary amount for travel and a bank card - the most reliable way to store money.)

Leading: Since today we have Defender of the Fatherland Day, the next task will be folding a boat (or airplane) out of paper. (The phantom is given to the one who folds a beautiful boat (or airplane) from a square piece of paper the fastest. After that, the phantoms are counted and the name of the winner of the competition is announced. The winner is awarded a funny award certificate, a super prize in the form of a cake and a notebook lined with a sea battle. The rest Participants receive consolation sweet prizes.)
In addition to prizes, the participants of the competition are awarded various certificates: “The most dexterous”, “The most charming”, “The smartest”, and the winner is awarded with the main diploma - “The most-most” in this case.

The host once again congratulates the men present on the holiday and invites everyone to start the feast, and then the dances.
Contests

Competition "Festive sea battle"

This competition can be held in a small company or in a family circle. A paper sheet with a drawn field for a naval battle is hung on the wall. The edges of the sheet are decorated with drawings of maps, compasses, wind roses. Players (for example, father and son) “arrange” the ships on their sheets and start the game.
The host (as a rule, this is a mother) on a piece of drawing paper indicates a declassified location and conducts “reportings” from the scene.
A sweet prize is awarded to the winner at the end of the game.

Action style theatrical performance

The theatrical performance cannot be called a competition as such, but it is good entertainment in which all men present can take part. If you have certain acting skills and a desire to improvise, even the most uncomplicated scene can become a real performance.
Male guests themselves choose envelopes with leaflets, where the names of the roles are printed, which will be played by home-grown actors in the upcoming performance. Roles can be as follows: Stranger, Very Beautiful Girl, Forest (at least 3 people are needed for the role of Forest), Crow, Tiger, Helicopter. If women do not hesitate to take part, then the above-mentioned roles can also be played among them.
Props (not required). You can give a stranger a hat, a Very Beautiful Girl put on a wig, give the Forest scarves or green shawls, give feathers to the Crow, give the Tiger a mask or paint it in stripes with face paints, Glue a propeller out of cardboard to the Helicopter.
The words of characters for roles that are practically non-existent do not need to be taught. The facilitator will read out the mini-action script, and all participants will play their roles as the story progresses. Improvisation is welcome.

Sample script text. The bamboo Forest rustled with green foliage. The trees swayed from side to side in the darkness, creaking ominously in the wind. In the Bamboo Forest, even the trees that grew there were very scared.
Breaking branches and crushing the grass, a huge striped tiger slowly emerged from the jungle. Only he was not afraid to walk alone in the bamboo forest. He was, as always, very hungry and therefore growled ominously. From his roar, the Crow flew from branch to branch, after which she threw a coconut at him and croaked indignantly. The tiger looked menacingly at her, wagged his tail angrily, and hid under a tree.
Suddenly, the forest silence was cut through by the roar of a flying Helicopter. The Stranger and the Very Beautiful Girl flew on it. The stranger had long dreamed of being alone with a Very Beautiful Girl, and therefore he hijacked a Helicopter, which he did not know how to control, and all the way looked at his chosen one, literally licking his lips.
The Helicopter's engine roared louder and louder, its propeller blades spinning faster and faster. The helicopter circled over the bamboo forest, looked for a place to land, saw a small clearing and went to land. The Crow croaked, which was awakened by the Helicopter landing in the middle of the Bamboo Forest. The tiger looked at them with interest.
A Stranger and a Very Beautiful Girl got out of the Helicopter. The stranger straightened his hat and said loudly: "Arrived!" “How romantic,” said the Very Beautiful Girl and clapped her hands in admiration.
But then a Very Beautiful Girl saw a huge striped Tiger and said: “Oh!!!” He slowly got up, examined the Stranger and the Very Beautiful Girl with hungry eyes, walked towards them and growled ominously, baring his teeth.
The Very Beautiful Girl remembered that she was descended from a monkey and quickly climbed one of the trees of the bamboo Forest. The stranger realized that he would have to fight the striped Tiger one on one. The crow, seeing that the battle could not be avoided, frightenedly flew from branch to branch, then croaked indignantly.
The tiger slowly and steadily approached the Stranger - terrible and striped, like fate itself. Both prepared for the final showdown. The stranger instantly remembered all the films with the participation of Jean-Claude Van Damme, which he watched as a child. He stood up, then lunged with his foot and shouted loudly: “Kiya!”
The Tiger did not expect this at all, so he growled intimidatingly and began to approach the Stranger again.
The stranger winked at the frightened Very Beautiful Girl who was sitting in the tree, quickly changed his stance and again shouted: “Kiya!”
But the Tiger boldly walked forward. And then the Stranger rushed to the Tiger and, after a short struggle, laid him on his shoulder blades!
The Very Beautiful Girl said, "How romantic!" The crow began to croak in surprise and strode into the thicket of the Forest, swaying the trees in annoyance.
The tiger lay at the feet of the Stranger and asked to be given to the zoo, or at least to give him a collar.
The stranger solemnly promised him both.
A Very Beautiful Girl climbed down from the tree and stroked the Tiger. Together they got into the Helicopter and set off towards new adventures.
A bamboo Forest waved after them, and a Crow croaked from it.

Competition for February 23 "Songs out of order"

Each team chooses a military combat song, for example, “A soldier has a day off”.
Everyone needs to learn the song by heart and rehearse well. Then you need to choose a squad leader who should be able to command and build it.
The detachment lines up in order of height, the leader is the first. He takes a step forward and turns to face the formation.

Commander: Squad, pay off for first second! (The detachment is calculated on the first-second.)
Commander: Squad! Stand in two lines! (The first numbers take a step forward with their right foot, then with their left foot - a step to the left, put the right foot and stand in front of the second numbers.)
Commander: Squad, right! (Squad turns right.)
Commander: Detachment, march on the spot! (The detachment begins to walk with the right foot in place.)
The commander must give clear commands, and the detachment must clearly carry them out; To do this, you need to conduct rehearsals before performances and.
Commander: Squad, march forward! Sing the song! (The detachment begins to step forward and sings a song only at the command of the commander.)

VALUABLE BALLS

Inflated balloons should be tied to the ankles and wrists of men. Thus, each participant has four balls on their arms and legs, which they must protect. The task of the players is not only to try to keep all their values, but also to burst others. The one with the most whole balls left wins.

MATCH GOLF

To the men behind, by the belt, empty glass bottles from under beer on a rope, the length of which is approximately 50 cm. The stick should not reach the floor. Before the players put "balls" - matchboxes. At a distance of about 10m from the start, you need to draw a finish line. The task of the participants is to swing the bottle without the help of hands and push the boxes to the finish line with it. The best "golf player" is the one whose "ball" "gets into the hole" the fastest, i.e. crosses the finish line.

BARTENDERS

Men are given props - each with an empty glass and a bottle of beer. Their task is to pour a foamy drink into a glass without spilling a drop. But the task is complicated by the fact that this must be done without the help of hands. Have the participants hold the bottle between their legs just above the knees and carefully pour the contents into the glass. The fastest and most accurate bartender wins!

REEL THE RODS!

For the competition you need a long rope, salted or smoked fish and two members. Exactly in the middle of the twine, a fish is tied, and at the ends - a small stick each: these are "fishing rods". The players take the sticks in their hands and, on command, begin to "reel in the fishing rods", i.e. wrap a rope around a stick. The one who gets to the middle of the rope faster (and therefore to the fish) gets the catch.

ANATOMICAL ABC

Players are given several cards on which letters are written. Their task is to make a kind of "anatomical table" out of themselves in a certain time, where a person is drawn and the names of all parts of his body are signed, i.e. participants must attach cards to those places on their bodies whose names begin with written letters (for example, P - mouth or hand). Then, each participant is approached by a "tour of schoolchildren" led by a "biology teacher", who check whether the task is completed correctly and count the cards. The winner is the one who places the most "tablets" in the correct places and manages not to drop any during the "excursion".

PAPER SHREDDER

Invite your men to try themselves in the role of a paper shredder, which is usually found in offices. To do this, distribute each sheet of newspaper. Have the participants stand in a row, stretch out their right hand with the newspaper forward and try to tear it into small, small pieces. The second hand must be free, it cannot be used in the competition. In fact, the competition is quite difficult, because it is almost impossible to complete such a seemingly simple task with one hand without a certain skill. The man who has the smallest pieces, the newspaper will be torn all over (in general, whose work will be done better), and wins.

HAREM

As we know, men are polygamous by nature and adore female attention. Invite them to create their own harem from the ladies present in the hall. Give participants different colored rubber bands for money (each in a different color) or ribbons of different colors. Then the "sheikhs" must run around as many women as possible in a certain time and put one of their "bracelets" on each of them on the wrist or on the ankle. The more ladies embrace the "sultan", the larger will be his harem. You cannot wear more than one rubber band on one girl. The man with the most "wives" wins.

STIRLITS

To find out which of your men is the most observant, offer them this contest. In addition to several "Stirlitz", you will need one girl. Let the scouts carefully examine her and remember her clothes in the smallest detail. Then the lady needs to be taken out of the hall and one or more small details should be changed on her: unbutton the button on the jacket, remove the earrings, put a ring on her finger or something else. Then the girl needs to be returned back, and let the men look for differences between the previous image of the lady and the created one. The one who finds all the differences or more of them is recognized as the most suitable person for the role of scout.

STIRLITS-2

Another competition for attentiveness and memory. Only for this game you will need not a girl, but a tray and 10-15 different small items (a lighter, a box of matches, a key chain, a coin, a flash drive, a pencil, a pen, etc.). We put the items on the tray and let our scouts look at it all and remember as many things as possible. Then we take the tray away and change something on it: remove some of the items and (or) add something else. Now the task of Stirlitz is to guess what you hid and what you put. The task can be complicated by removing and adding several items at once.

CARING DAD

If you spend a holiday in the company of adults, then for sure many men have children. Invite them to remember the past and try to swaddle the doll. Those representatives of the stronger sex, who do not yet have offspring, can also take part in the competition, practice. Players are given plastic babies. diapers, ribbons. The speed and quality of the task are evaluated.

FAIRY TALES

To play, you will need a children's book with any of the fairy tales known to everyone: Kolobok, Teremok, or others. Then you need to write out all the heroes of the fairy tale on separate sheets of paper. If there are many future actors, then write out as many characters as possible, right up to the forest, stumps, the tower itself, etc. Then the participants draw out a card for themselves with the role of the character they will portray. The facilitator reads the story aloud, and the characters act out what they read. As a rule, it turns out a very funny and unusual production.

WATER CARRIERS

Surely all the men of your team, when they were little boys, carried toy cars behind them on a string. Invite them to remember their childhood and check how their driving skills have improved since then. For this competition, you will need several trucks on ropes of the same length and glasses of water. There are two possible assignments.

1) men line up along one line and begin to gently pull cars with glasses standing on them, full to the brim. It is important not only to complete the task faster than anyone else, but also not to spill water: the truck, in which the contents of the glass begin to splash over the edges, returns to the start and starts its journey again.

2) participants must pass the obstacle course and at the same time pull the car along. Arrange a few pins and let the water trucks snake around them, then they can take the truck over the bridge (a sheet of paper or a plank on the floor), go around some obstacle and return to the garage. The winner is the one who brings the water first and does not spill it.

INSPIRED POETS

At all times, men dedicated poems to their ladies. Invite your participants to write a few lines of poetry and even help them by handing out pre-prepared rhymes. They should be funny and kind of ridiculous. For example, a bunch of clouds, a husband is a pear, a song is a ladder, etc. Let the players be sure to use these rhymed words in their works.

EXAMPLE SOLDIERS

For this competition, prepare clothes for future servicemen - helmets, boots, footcloths, huge pants, etc. Outfits can be not only soldier's.
Many people know that in the army, the rank and file must have time to get dressed while the match is burning. Let your men run up to the chairs with clothes on the “Rise” command and begin to put on everything that they have been given. Whoever manages to pull the most items wins. To make it more fun, put baby caps, nipples, women's toilet items among typically military paraphernalia. And then look at what your valiant defenders of the Fatherland are going to intimidate the enemy. The most suitable soldier for service and the most extravagant receive prizes.

FEEDING THE HUSBAND

Several heterosexual couples are selected from the audience. The wife is blindfolded and given a plate with a piece of cake and a spoon in her hands. The husband sits on a chair, and his missus tries to feed her beloved. A man can tell a lady what to do, but he has no right to help with his hands. The winner is the couple in which the treat was eaten the fastest, and the husband was the least dirty in the cake.

FISHERS

For this contest you will need several empty bottles from under beer, an ordinary fishing rod and a fairly heavy and voluminous sinker or weight. We hook up a load to the fishing line, arrange the bottles like skittles in a bowling alley. Participants take turns taking a fishing rod and trying to hit the neck of the bottle with a sinker, and then make a hook, i.e. pull the rod so that the bottle falls on its side. And now we note the time for each participant (it should be the same). The winner of the fishing championship is the one who catches the most fish, i.e. knock down more bottles.

Natalya Chernikova

In order for a sports event dedicated to Defender of the Fatherland Day to be interesting, it is necessary to think over a competitive program. During the organization of the event, you can use the proposed games, competitions and relay races. Participants are invited to join the Young Fighter School and pass a series of tests.

Target: enrichment of children's ideas about the service of soldiers in the Army

Tasks:

Continue to acquaint children with the peculiarities of military service;

To form the ability to act in accordance with the signal, to perform actions together;

Develop dexterity, speed of reaction, coordination of movements;

Cultivate team spirit, patriotic feelings

Competition "Minefield"

Attributes: 2 hoops, bags, plastic rings, blindfolds

It is necessary to decompose mines in two hoops. It can be rings from the pyramid. Blindfold two participants and offer to collect mines (clear the field).

You can complicate the task and make a rule: you can’t get up on a mine. Children can kneel down and feel the field with their hands and collect mines. You can put mines in a package.

The one who completes the task first wins.

Competition "Raise the anchor"

Attributes: allowance - winders with anchors

You can organize a competition among team captains. The captains are given a stick with a rope, to the end of which an anchor is attached. Their task on command is to raise the anchor by winding the ribbon around the stick until the anchor rises to chest level.

Relay "Ammunition depot"

1 option:

Attributes: skittles (according to the number of participants, 2 baskets

Two teams are participating. Participants are built in 2 columns, in the hands of each pin (ammunition). Their task is to move the ammunition to the warehouse. In turn, each participant runs to the allotted place, puts the ammunition in the basket, returns to his team, stands at the end of the line. The team that completes the task first wins.

You can complicate the task and offer to place the ammunition on the shelf. This task will require not only speed of action, but also caution and accuracy.

Option 2:

Attributes: plastic cubes, balls, 2 baskets, 2 trays

2 teams also participate. Children are built in columns. In baskets that stand at a certain distance from the teams, there are plastic cubes and balls. The basket can be covered with a cloth and have a hole for the hand so that the ammunition is not visible. The task of the children is to disassemble the ammunition. For example, select the cubes (according to the number of participants in the teams) and put them on a tray. Participants one by one run up to the basket, put their hand into the hole, feel the ammunition, find the cube, take it out and put it on the tray. Then they return to their teams. The baton is taken over by the next participant. The team that completes the task first wins.

Competition "Providing medical care"

Attributes: cubs, stretchers, bandages

Girls can act as nurses. You can use toy stretchers, soft toys, such as cubs. Children may be injured.

The task of the nurses is to bandage the paw (hand, to help the wounded. Whoever copes faster will win.

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